Finally, Dave reveals the new mixing enhancements such as Track Linking and new Automation Features. Dave also covers the new Plug-In Manager, which is the best way to organize all the new and existing VSTs.Īfter covering the new Instruments and Construction Kits, Dave explores the powerful new Render In Place feature. The new Rock Pop Construction Kits from producer Allen Morgan are then discussed and demonstrated, as are the new Bass Amp, Quadrafuzz v2, and new EQ features. That leads into Acoustic Agent SE, and its new drum kit. He then dives into MIDI Tempo Detection and Chord Pads. I show you how to customise the quantise values for the beat and explain how timing variances can be edited or introduced to provide a groove for the beat.Cubase master Dave Askew returns with a series that describes the new features that Steinberg has added to Cubase Pro 8, and shows you the differences between the latest and greatest version of Cubase and earlier versions.ĭave starts by explaining the improvements with the interface. I show you how to adjust the volume and velocity of each note to allow for a human feel to the beat. I explain how to draw in notes and edit them to fit the beat’s requirements. In the Programming Drum Beats in Cubase video, I program an urban drum beat using Cubase’s Key Editor. If you think of the DAW as a simple playback sequencer with detailed editing of notes you can then appreciate how invaluable the key editor is for the beatmaker. In fact, there is very little we can’t do in the key editor. Quantise is also managed here and can be processed note by note or globally for the whole drum beat sequence. Note length, velocity, pans, pitch, expression, volume etc are all controlled via the key editor. Once notes have been either input via a midi controller or ‘drawn’ in using the DAW’s tools they can then be processed further. The ability to manually input notes and edit them to fit the required remit for any genre makes this a very powerful feature to have. This makes the key editor the perfect tool to use in programming drum beats. It is within the key editor that we can input notes and edit them to taste. All manner of global and note midi events can be controlled within the key editor using continuous controllers or simple midi data lanes. The key editor allows for detailed editing of notes and non-note events such as midi controllers and timing data. It displays notes graphically in a piano roll-style grid and these notes can be edited in detail within the key editor. The key editor in any DAW is the default midi editor for all midi notes input via a midi controller or manually using the draw tools available within the DAW. This is where the power of the key editor in your DAW comes into play. Some will say that hitting pads or triggering electronic drum kits via midi is far more intuitive and ‘natural’ and I completely agree with this sentiment but for those of us that are not gifted drummers or beat-makers we have to do things step by step and have control over each step. Not everyone can lay down a great drum groove be it using a drum kit or a pad-based sampler like the MPC series of beatboxes some people need to resort to DAW-based microprogramming to get a drum beat grooving.Īlthough I like hitting sampler based drum pads I find that programming beats using the DAW’s key editor a far more intuitive way to work as I can manage every drum element in isolation and apply all manner of dynamic processing and timing variances to the overall beat. Programming Drum Beats in Cubase is a video tutorial explaining how to use Cubase’s Key Editor to program drum beats and breaks.
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